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Strategy
Tower Defense is the project page for the deepest game system in the repo so far: wave progression, typed scene management, shop interactions, and incremental combat tuning around a browser-playable strategy loop.
A systems-heavy prototype focused on placement, wave pressure, and readable combat.

Play here
Recent updates
Mar 20, 2026
Typed Scene and System Cleanup
A maintenance update covering registry-ready rendering work, stronger typing, and lower-noise runtime diagnostics around the tower-defense subsystem.
Mar 12, 2026
Shop and Wave Balance Pass
A balance-oriented update focused on early wave pacing, shop pressure, and how purchases translate into survivability.
Screenshots



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